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Fallout new vegas goodsprings quests
Fallout new vegas goodsprings quests









Makeshift windmills, homes, buildings, they're all there: it's just that in the game they're jumbled up, positioned for visual effect rather than as a result of civic planning. Note sure which varieties of reloaded ammo they sell inside, though.Īround the in-game town, there are plenty of riffs on real life. The game version's very close to the real thing note the Wild West typeface on the shingle. Next door is the Goodsprings General Store, built by the same Mr Fayle. Later owners have also affected the community, none more so than "Poppa Don" Hendrick, who raised money for local caues and ran a local ambulance service." Though he died in the flu epidemic of 1918, his vision lived on through his saloon, still a centre of community life.

fallout new vegas goodsprings quests fallout new vegas goodsprings quests

He built the Pioneer Saloon in 1913, later building the Fayle General Store and the Fayle Hotel. He settled at Goodsprings Junction, which was later renamed for his wife Jean. " George Fayle moved to Southern Nevada from Calico, California, in 1904. The in-game saloon sign is a simple nameplate the IRL one's got a bit more detail to it. Shambling wooden shacks and oxidised rooves dominate the town, their browned corrugations a strange mirror of the landscape. The whole town's a good match for biker culture: low-rent with an outlaw/frontier feel. Note the rusting motorcycles outside? It's a biker bar IRL, and I saw several Hogs parked outside the day I was there. The game's designers have put in a few in-jokes. First, the Prospector Saloon (called the Pioneer in real life.) It isn't - quite - a ghost town there are people living there.

fallout new vegas goodsprings quests

But it plays hell with your framing.Īnyway, onto Goodsprings. This isn't a complaint of course it adds to the gameplay. The drama of the game's landscape is exacerbated by the forced sightlines note how much tighter the z-axis is in the game shots, with distant terrain much smaller although closer by foot? The game's played through a fisheye lens. This makes the camera angles very different for my in-game and IRL snapshots rather than side-by-side shots, my pictures are going to look more like before-and-after hair loss advertisements, where the first shot's kept deliberately pale and wussy to make the B look good. your character isn't very tall - a candidate for the Little People of America, in fact: I'd guess only a metre or so.











Fallout new vegas goodsprings quests